2021-2022 Tipping Point
THE GAME
VEX Robotics Competition Tipping Point is played on a 12’x12’ square field configured as seen above. Two (2) Alliances – one (1) “red” and one (1) “blue” – composed of two (2) Teams each, compete in matches consisting of a fifteen (15) second Autonomous Period, followed by a one minute and forty-five second (1:45) Driver Controlled Period.
The object of the game is to attain a higher score than the opposing Alliance by Scoring Rings, moving Mobile Goals to Alliance Zones, and by Elevating on Platforms at the end of a Match.
Details
There are seventy-two (72) Rings and seven (7) Mobile Goals on a VRC Tipping Point Field. Each Alliance has two (2) Alliance Mobile Goals, with the remaining three (3) Goals being neutral. Each Alliance also has a Platform located in their Home Zone.
Rings scored on an Alliance Mobile Goal will count for the respective Alliance, regardless of where it ends the Match. However, Rings scored on Neutral Goals will only count for an Alliance if the Mobile Goal ends the Match in their Home Zone!
As the Match draws to a close, Robots will start heading back towards their Alliance Platforms. Alliances can earn additional points for each Robot and Mobile Goal that ends the Match Elevated on a Balanced Alliance Platform.
The Alliance that scores more points in the Autonomous period is awarded with six (6) bonus points, added to the final score at the end of the match. Each Alliance also has the opportunity to earn an additional Win Point by scoring at least one Ring on each of their Alliance’s Mobile Goals, and “Clearing” their Autonomous Win Point Line. This Bonus can be earned by both Alliances, regardless of who wins the Autonomous Bonus